COMP6540

Game Development

Credit
6 units
Catalogue year
2027
Recorded offerings
None recorded

Course information

This course will provide a holistic grounding for game development, including elements of design, development, and production. Students will learn about key theories of game design and development and develop practical game development skills using leading professional development tools. Students will additionally learn from experienced industry professionals via guest lectures and engagement opportunities.

Requisite and Incompatibility

To enrol in this course you must: be enrolled in Master of Computing Advanced OR have completed (COMP6710 or COMP7710 or COMP1110 or COMP1140).

Learning Outcomes

Upon successful completion, students will have the knowledge and skills to:

Explain game development theory and architecture

Apply appropriate techniques and tools in the production of video games

Analyse how game elements influence player experience

Work effectively in a team environment to create video games

Successfully communicate game development ideas, concepts, designs, models, and processes

Evaluate game development outcomes in terms of current industry practice and recent developments

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