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Computer Graphics

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Find courses and this library share the 2027 catalogue. Enrolment checks use the saved requirements and a fictional academic record. Missing evidence or unclear wording remains unresolved. Degree and specialisation requirements are published information; personal study planning is not yet available.

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Computer graphics are an essential part of modern software. In this course, students will learn about fundamental algorithms, data structures and programming models used in 3D graphics applications. These key concepts in computer graphics programming will be covered from their mathematical foundations through to their application in domains such as data visualisation, virtual reality, computer games and film animation/VFX. In this course students will explore these concepts through practical implementation in a modern computer graphics software context.

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Requisite and Incompatibility

To enrol in this course you must: be studying VCOMP OR be studying MMLCV and have completed COMP6710 or COMP1110 or COMP1140 OR have completed (COMP6710 or COMP1110 or COMP1140) and have completed (COMP6390 or COMP6442 or COMP6540 or COMP6780 or COMP6720). You are not able to enrol in this course if you have successfully completed COMP4610 or COMP6461.

Referenced entries (10)

Links and code mentions retain their original context above. They may describe options, prerequisites or exclusions.

Learning Outcomes

Upon successful completion, students will have the knowledge and skills to:

Explain the stages of a modern, hardware-accelerated 3D rendering pipeline

Construct and manipulate complex models, geometries and scene graphs in both 2D and 3D

Implement computer graphics algorithms in a shader language

Compare and evaluate different computer graphics techniques based on performance, aesthetic and implementation difficulty

Published offerings

Future offerings are indicative. Only recognised 2027 sessions with a published class number are offered in the enrolment demo.

COMP8610: sessions and dates as published
YearSessionClass numberClass start dateLast day to enrolCensus dateClass end dateMode Of DeliveryClass Summary
2027First Semester505822 Feb 202701 Mar 202731 Mar 202728 May 2027In PersonN/A
2028First Semester646521 Feb 202828 Feb 202831 Mar 202826 May 2028In PersonN/A
Complete offering text

ANU utilises MyTimetable to enable students to view the timetable for their enrolled courses, browse, then self-allocate to small teaching activities / tutorials so they can better plan their time. Find out more on the Timetable webpage. The list of offerings for future years is indicative only. Class summaries, if available, can be accessed by clicking on the View link for the relevant class number. 2027 2028 First Semester Class number Class start date Last day to enrol Census date Class end date Mode Of Delivery Class Summary 5058 22 Feb 2027 01 Mar 2027 31 Mar 2027 28 May 2027 In Person N/A First Semester Class number Class start date Last day to enrol Census date Class end date Mode Of Delivery Class Summary 6465 21 Feb 2028 28 Feb 2028 31 Mar 2028 26 May 2028 In Person N/A

Source evidence (1 saved copy)

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  • assets/Courses/Human-Centred and Creative Computing/8000/Computer Graphics/Computer Graphics - ANU.html

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    SHA-256: b1922fd665df56f7c00ab8d0f720137c1fcb6d5aec9485dfea085aadeee403a8

Where COMP8610 is mentioned

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